The Über-Skeleton Challenge
I received an interesting message from Angela Kahealani with a challenge: "Here's what I'd like to see in Work the Shell: a full-blown shell script template. It should comply with all standards applicable to CLI programs. It should handle logging, piped input, arguments, traps, tempfiles, configuration files and so on." That's an interesting idea, and it fits neatly into something I've been talking about in the last few columns too: the difference between writing something quick and streamlined and writing bulletproof scripts. So let's jump in!
Parsing Command-Line ArgumentsThe first step of any meaningful shell script is to parse the starting arguments. There's a function built in to Bash for this, but it's rather tricky to work with. For example:
while getopts "ab:c" opt; do
case $opt in
a) echo "-a was specified" ;;
b) echo "arg given to b is $OPTARG" ;;
c) echo "-c was specified" ;;
\?) echo "Invalid option: -$OPTARG" >&2 ;;
esac
done
This specifies that you're going to have three possible parameters: -a,
-b and -c, and that -b has an argument. Using
getopts
, they can
occur in any order and can be combined where it makes sense. For example,
-cab arg
works fine, with arg
being set as the optional
parameter for -b
. -abc arg
wouldn't work, however,
because what appears immediately after the b
needs to be its
optional parameter.
What's nice about working with getopts
is that it does all
the hard work for you—there's no need to worry about shifting twice after an
optional parameter is read and so on. If you give it bad parameters, the
"?"
value will be triggered, with an error output.
Many programs continue to parse input after all the flags have been eaten,
and you'll need code to handle that situation too. The key variable in
this situation is OPTIND
, which contains the number of positional parameters
that getopts
has processed. The solution looks like this:
shift $((OPTIND-1))
Now $1
is the first non-starting-flag option;
$@
is the full set of
arguments given minus all the starting flags and so on.
Adding logging to a script actually is quite easy, if you're not going to have a lot of instantiations running simultaneously. You could use syslog, but let's start with the most basic:
if [ $logging ] ; then
echo $(date): Status Message >> $logfile
fi
Or, better, here's a more succinct "date" format and the process ID:
echo $(date '+%F %T') $$: Status Message >> $logfile
In the logfile itself, you'd see something like:
2012-08-07 15:07:56 7026: Status Message
When there's a lot going on, that information will prove invaluable for debugging and analysis.
But what if you did want to use syslog
and get the script
messages in the standard system logfile? That can be done with the handy
"logger" program, which has surprisingly few options, none of which
you need.
Instead of the echo statement above, you would simply use:
logger "Status Message"
Check /var/log/system.log, and you can see what has been automatically added:
Aug 7 15:12:26 term01 taylor[7100]: status message
In fact, if you want to be really streamlined, you could have something like this at the top of your über-script:
if [ $logging ] ; then
logger="/usr/bin/logger"
else
logger="echo >/dev/null"
fi
Now every invocation where you'd potentially log information in the
system log will either be the standard
/usr/bin/logger
message or
echo >/dev/null
message, the latter causing the information to be
discarded without being displayed or saved.
For most shell scripts, a quick ^C kills them and that's that. For other scripts, however, more complicated things are going on, and it's nice to be able to, for example, remove temp files rather than leave detritus all over the filesystem.
The key player in this instance is a program called trap, which takes two parameters, the function (or name of the function) to invoke and the signal or set of signals to associate with that function.
Here's an interesting example:
trap '{ echo "You pressed Ctrl-C" ; exit 1; }' INT
echo "Counting, press Ctrl-C to exit"
for count in 1 2 3 4 5 6 7 8 9 10; do
echo $count; sleep 5
done
If you run this, you'll find that the script will count from 1–10 with a
5-second delay between each digit. At any point, press Ctrl-C and the
trap is triggered; the echo statement is invoked, and the script exits with a
nonzero return code (exit 1
).
Sometimes you want to make the script have trap management in certain places, but not others, in which case you can disable it at any time by specifying a null command sequence:
trap '' INT
Easy enough. The code snippet probably would appear similar to:
trap '{ /bin/rm -f $tempfile $temp2; exit 1 }' SIGINT
If you're wondering about the last parameter, it's the signal name.
There are a lot of signals defined in the Linux world, and they're all documented in the signal man page.
The most interesting signals are SIGINT, for program interruptions; SIGQUIT for a program quit request; SIGKILL, the famous "-9" signal that cannot be trapped or ignored and forces an immediate shutdown; SIGALRM, which can be used as a timer to constrain execution time; and SIGTERM, a software-generated termination request.
Let's take a closer look at SIGALRM, as it's darn useful for situations when you're concerned that a portion of your script could run forever.
To set the timer, use trap, as usual:
trap '{ echo ran out of time ; exit 1 }' SIGALRM
Then elsewhere in the script, prior to actually invoking the section that you fear might take too long, add something like this:
(
sleep $delay ; kill -s SIGALRM $$
)&
That'll spawn a subshell that waits the specified number of seconds then
sends the SIGALRM signal to the parent process (that's what the
$$
specifies, recall).
Next month, I'll continue this interesting project by showing an example of the SIGALRM code and adding some additional smarts to the script, including the ability to test and change its behavior based on whether it's receiving input from the terminal (command line) or from a redirected file/pipe.
Any other fancy tricks you'd like it to do? E-mail me via http://www.linuxjournal.com/contact.
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